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March 08, 2006

Capcom Goes Wireless With Resident Evil: The Missions

by Darla Mack

Huge RE fan here.  I recall when I was pregnant with my first son, sitting in front of the tv for 8 hours straight playing Resident Evil 2 on the Playstation.  I never understood why Capcom didn't jump on the bandwagon to create mobile games for the N-Gage but I guess better late than never.

Residentevilthemissions20060306035924183 Capcom recently announced the formation of a formal American Mobile division and is wasting no time in staking out the space with some of its biggest properties, such as Resident Evil. The survival-horror franchise is enjoying a massive renaissance, still basking in the critical glow of the successful Resident Evil 4. However, since an epic of such size and technical requirements could not be scaled down to a cellphone with any degree of reasonable success, Capcom set out to create an original game that delivered the elements and essence of the popular console game, but in an experience that makes sense for mobile.

Resident Evil: The Missions breaks down a giant zombie safari into 100 small stages, each composed of a just a few rooms and a small goal, such Residentevilthemissions as rescue a helpful citizen or blow off a zombie's head. Each mission is timed, and depending on how quickly you navigate through the mission, the game gives you a grade. These bite-sized sessions last no longer than a couple minutes apiece, which is the perfect duration for a quick play between life's other occupations, like work or school. The 100 missions are displayed as a giant branching pyramid. You play through the game on different paths, meaning you could feasibly run through it multiple times without even seeing all of the sights.

The plot starts out simple, with S.T.A.R.S. agent Jill Valentine checking out a giant mansion linked to the diabolical Umbrella Corporation. The site has been taken over by the shambling undead, and it is up to Valentine to clear out the zombies and save the proverbial day. Valentine has access to a lot of requisite Resident Evil firepower and items, like herbs. Fans will really appreciate that this mobile game does everything in its power to feel like it belongs right next to the rest of the entries in the series.

via:  Symbian-Freak

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» Resident Evil Degeneration Coming to N-Gage from Nokia S60 News and Reviews
Nokia and Capcom have announced that Resident Evil Denegeration will be coming to N-Gage later this year. I've been waiting for Capcom to bring RE to N-Gage since 2006 when they announced The Missions so I'm definitely looking forward to [Read More]

Comments

nilesh

i like this game

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